I’ve been heads-down with Tempo AI and so I haven’t been able to write too much. There is clearly a lot of fever about Google Glass. Everyone I know wants to try it and with KP, Google Ventures and A16Z starting a Google Glass Venture Fund and with some other buddies starting [...]
Yes, I know I haven’t blogged in a while, I’ve been heads-down at the office but I did want to write a few notes from my panel 2 weeks ago at the Open Mobile Summit (with Holger Luedorf of FourSquare, Mark Johnson of Zite and Sharon Wienbar of Scale Venture Partners) [...]
Over the past month with Tempo AI (formerly called Fifo Labs), we’ve been trying to recruit a full-time UX person. As much as I hear the difficulty of recruiting awesome technical talent, our challenge has been recruiting the right user experience (UX) team member. For most, the UX role has become so lucrative, [...]
Disclaimer: I’m not preaching below, just an observation – I’m living through this and hoping to learn from others!
Over the past month, as a mentor at 500 Startups and while attending AppNation Enterprise, I’ve met a number of startups focused on enterprise mobility targeting the “prosumer.” A pretty consistent theme among these [...]
[Below was part of a post I had written for VisionMobile, a great group of awesome mobile analysts!]
Many point to Apple’s 2000M+ cached credit cards as being their most valuable asset. Why is it valuable, you may ask? Well, cached credit cards means one-click purchasing which is fantastic for all sorts of [...]
I recently gave a talk at CTIA on mobile enterprise – it was great to see the enthusiasm in the audience but also the fear that was mostly unwarranted based on horror stories of deploying and integrating with the enterprise. Mobile enterprise by definition is broad and includes everything from internal apps for employees (eg [...]
In the past 6 months, I’ve seen more and more infrastructure companies focused on network data optimization (and why shouldn’t they be with video consumption continuing to explode and now representing 40% of all data load). On the other hand, from an operator perspective, the introduction of data caps in creates the downside protection they [...]
Back in May, I was inspired by BJ Fogg’s book Mobile Persuasion which described the phone as being used for 3 distinct purposes: entertainment, utility and behavior change (FYI, I don’t actually recall if it was exactly entertainment and utility (or communication) but I want to focus on the third one). In any case, [...]
Two weeks ago in London, I presented at Over the Air on Emerging Market Opps. I thought I’d highlight a couple of the case studies here and embed the presentation (that I hastily put together on the plane :)
SMS GupShup – I was amazed to learn that this social network of only [...]
When speaking with the larger social gaming companies and asking why mobile hasn’t been a focus (to date), the response is interesting and a validation of how fragmented the mobile device and platform landscape is. Typically, the answer is something along the lines of “…we launch an average Facebook game and we make $3M per [...]
- Why I’m Excited About Google Glass?
- Context Is a Layer and Not a Category
- Sales 2.0: The Bottoms-Up Sales Model
- Is UX Going to be Commoditized Next?
- To Win Enterprise, Target the Consumer
- Using a Chromebook for a Week
- Android (and the Tab!) in the Enterprise
- Ad Learnings from Recipe Search
- CPA Advertising on Mobile
- Enterprise Mobile Is Hot!
- Network Responsibility
- In-Door Mapping
- The Social Network
- Using a Mobile Phone to Drive Behavior Change
- Apps vs. Web Apps
- Understanding Developer Psychology
- Are Batteries Improving?
- Over the Air and Emerging Markets
- Are Platform Game Lobbies the Next Social Graph?
- Are Plugins (and Flash) Going Away?